Thursday, July 18, 2013

NEVERMORE " The Shadow Fiend"
   Shadow Fiend's only defense lies in his superb offense. After each life he takes, he traps their soul to empower his attack damage with Necromastery. This allows him to amass high attack damage. His ultimate Requiem of Souls can summon these souls out to inflict great damage and slow anyone close to Nevermore. His unique Shadowraze allows him to blast opponents in small areas, at three separate distances. The Presence of the Dark Lord also makes enemies vulnerable to physical damage, passively reducing their armor. Deadly from a number of distances, and vulnerable if caught off guard, Nevermore's positioning in battle is of utmost importance.
     A demon of the burning legion so abhorred that he makes the skin of even his fellow demons crawl, Nevermore is a creature of the shadows that consumes the souls of those around him. When the Shadow Fiend comes forth to battle, he augments his power with the souls he has consumed, bearing down on his enemies with spiritually enhanced attacks and powerful spiritual blasts. The Shadow Fiend is a terrifying opponent whom few have survived, and those who have perished under his tyranny have faced the most despicable fate of all
     ShadowRaze 

Gives the Shadow Fiend the power to desecrate regions in front of him at varying distances. 

Ability Hotkey: Z(200 range), X(450 range), C(700 range)

This is shadow fiend main nuke, a 3 in 1 nuke having separated cooldown means, you could use each of them at different times.
Upon maxing shadowraze, you could use two raze (x) and (z) to clear a entire creepwave when aimed properly. During early game, it hurts alot to some pretty good lane controllers like viper, etc. Shadowrazes could be canceled before Shadow fiend does the casting animation, which is Shadow Fiend raising up his hands. Before that hit the S(stop) button. Even though shadow raze is only 75 mana. Do not spam it too often unless you have a bottle.


Necromastery
Ability type: Passive
Whenever the Shadow Fiend kills a target, he stores the unfortunate soul inside of him. For each stored soul he gains 2 bonus damage until his own death releases half of them from bondage.



Presence of the DarkLord
Ability type: Passive
The presence of such a horrible creature terrifies nearby enemies, reducing their armor.




Requiem Of Souls
Ability Type: Active
Summons evil spirits around you dealing damage to units in the area. Number of spirits is related to the number of souls stored and the movement/damage reduction is related to the distance from the Shadow Fiend. Lowers movement speed and damage of nearby units. The closer the units are the greater the effect.

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